As you kill enemies, your Overcharge meter fills.
![victor vran scythe build victor vran scythe build](https://i.ytimg.com/vi/MdONyZr4Vm0/maxresdefault.jpg)
![victor vran scythe build victor vran scythe build](https://www.dsogaming.com/wp-content/uploads/2015/02/vv_screen_07.jpg)
Adding to this is the Demon abilities, which are dictated by an Overcharge meter. Thanks to the two weapon system, you could use the two specials of weapon A, switch weapons, and then use the specials of weapon B. For example, fighting a powerful monster might require the use of multiple special abilities. With the press of a button, you're able to swap between two different weapons. Each weapon has it's own basic attack and two limited special attacks. Seeing as how the tutorial was all done from the warrior's perspective,t he sudden change was jarring, and did little to encourage me to explore options outside of the warrior class. There's the wizard-like character, who specializes in magic, a rogue-like character with quick, but light, attacks and a specialization in distance-based attacks, and the warrior-like character. All classes are still Victor, but they play decidedly different. Following the tutorial, you're given the option of choosing one of three classes. Turn the voices down, put a podcast on, and sink in. I'm far from finished, after spending a hefty amount of time with it, so there's a lot on offer here, not least with the incentive to replay older sections to perfection. It certainly doesn't get to join the elite group, but if you're after some ARPG entertainment, it more than fits the role. At one point, a slight similarity between the actor, Andrew Wincott's voice, and that of The Stanley Parable's Kevan Brighting, leads to a fist-chewingly dreadful attempt to spoof/tribute Stanley's narration. He attempts to sarcastically narrate your experience, but it falls horribly flat. For reasons best known to Haemimont, Vran is accompanied by a wacky-wacky voice in his head, who tells you his name is Voice. And, yes, well, there's the matter of the (comedy). Lastly are the Hexes, which as well as making foes tougher, also improve XP and item finds. You can equip an ever-increasing number of these from your collection, adding in bonuses such as increased melee damage, health rewarded for kills, longer buff duration, and the like. They rely on your building up Overdrive a yellow meter that is gained through combat (or time, if wearing a particular outfit), and then let you fling magical boomerangs, put up defensive shields, rain down fireballs, and so on. These are demonic abilities Vran possesses thanks to a devilish pact he made in his youth. Most of these reviews are favorable to the title, though they cite problems with the game's writing, repetition, and some odd design choices. The game is a fairly low-key release and therefore not a priority for major publications, so the vast majority of reviews are coming from small and medium-sized websites. Critics have started handing out their verdicts on Victor Vran, Haemimont Games' action-RPG in the vein of Diablo.